#ifndef GAMECORE_H
#define GAMECORE_H
#define color_white 0xFFFFFFFF
enum gamestruct{
  titlescreen,
  gametypechoose,
  playernumchoose
}
enum gametypestruct{
  ffa,
  2v2,
  3v1
}
class playerstruct{
  public:
    u32 down,held;
    ir_t ir;
    void create(u32,u32,ir_t);
};
#endif
